commit ec1f32020e9b2732bc54e4cf0d8b336c581df419
parent f098fde9cd435d8395f3fa560880ffc3a439554d
Author: Dylan Araps <dylan.araps@gmail.com>
Date: Thu, 17 Oct 2019 15:44:49 +0300
sowm: removed comments for now. Will be added back in a better format.
Diffstat:
M | sowm.c | | | 225 | ------------------------------------------------------------------------------- |
1 file changed, 0 insertions(+), 225 deletions(-)
diff --git a/sowm.c b/sowm.c
@@ -61,10 +61,6 @@ static Display *d;
static Window root, cur;
static XButtonEvent mouse;
-/*
- The list of events to subscribe to and the paired functions
- to call on an event.
-*/
static void (*events[LASTEvent])(XEvent *e) = {
[ButtonPress] = button_press,
[ButtonRelease] = button_release,
@@ -78,106 +74,31 @@ static void (*events[LASTEvent])(XEvent *e) = {
#include "config.h"
-/*
- Iterate over the current desktop's client list.
-*/
#define win (client *c=list;c;c=c->next)
-/*
- Focus the given window.
-*/
#define win_focus(W) XSetInputFocus(d, W, RevertToParent, CurrentTime);
-/*
- This function stores the desired window's geometry.
-
- This previously used 'XGetWindowAttributes' which
- returned too much information. We only need x, y, w, h and
- not a list of 20 or so attributes of differing types.
-
- 'XGetWindowAttributes' also calls 'XGetGeometry' to return
- this information, so lets just call it directly and skip
- the middleman.
-*/
#define win_size(W, gx, gy, gw, gh) \
XGetGeometry(d, W, &(Window){0}, gx, gy, gw, gh, \
&(unsigned int){0}, &(unsigned int){0});
-/*
- 'sowm' doesn't keep track of the currently focused window
- and instead grabs the window under the cursor when needed.
-
- This is a super lazy way of handling current focus, however
- it aligns perfectly with mouse-follows-focus.
-
- Logic elsewhere will select a real window if this function
- returns the 'root' window.
-
- This function returns the current window while at the same
- time defining a global variable to contain its value. This
- allows for stupidily simple usage.
-
- Example: if (win_current() != root) XKillClient(d, cur);
-
- The value can be used as function output and then
- the same value can be used as a variable directly afterwards.
-*/
Window win_current() {
XGetInputFocus(d, &cur, (int[]){1});
return cur;
}
-/*
- When a window is destroyed it is first removed from the
- current desktop's window list and finally focus is shifted.
-
- Focus goes to the window under the cursor if it is *not*
- the root window. If it is the root window, focus goes to
- the first window in the desktop.
-*/
void notify_destroy(XEvent *e) {
win_del(e->xdestroywindow.window);
if (list) win_focus(win_current() == root ? list->w : cur);
}
-/*
- When the mouse enters or leaves a window this function
- handles which window shall be focused next.
-
- The while loop firstly compresses all 'EnterNotify'
- events down to only the latest which is an optimization
- when focus changes very quickly (e.g a desktop focus).
-
- There's no use in computing each and every event as we
- only really care about the newest one.
-
- Focus is only then changed if the mouse has entered a
- window which is *not* the root window.
-*/
void notify_enter(XEvent *e) {
while(XCheckTypedEvent(d, EnterNotify, e));
win_focus(e->xcrossing.window)
}
-/*
- When the mouse is moved and the paired modifier is
- pressed this function handles a window move or a window
- resize.
-
- 'mouse' is defined on a modifier+mouse press and then
- discarded on a modifier+mouse release.
-
- The while loop firstly compresses all 'MotionNotify'
- events down to only the latest which is an optimization
- when motion happens very quickly.
-
- There's no use in computing each and every event as we
- only really care about the newest one.
-
- The window is then moved or resized.
-*/
void notify_motion(XEvent *e) {
if (mouse.subwindow == 0) return;
@@ -193,18 +114,6 @@ void notify_motion(XEvent *e) {
wh + (mouse.button == 3 ? yd : 0));
}
-/*
- This function fires on a key press and checks to see if there
- is a matching and defined key binding. If there is a match the
- function bound to the key is executed.
-
- The deprecated 'XKeycodeToKeysym' is used as the replacement
- requires an additional include and I want to keep them to a
- minimum.
-
- I highly doubt this deprecated function goes away any time soon
- and worst case, I simply update this code. Win-win.
-*/
void key_press(XEvent *e) {
KeySym keysym = XKeycodeToKeysym(d, e->xkey.keycode, 0);
@@ -213,15 +122,6 @@ void key_press(XEvent *e) {
keys[i].function(keys[i].arg);
}
-/*
- On a mouse button press the window below the cursor's
- attributes are stored, the window is raised and the 'mouse'
- global is set.
-
- Setting the 'mouse' global tells the motion handling function
- that it should operate on the window as the user desires a move
- or resize.
-*/
void button_press(XEvent *e) {
if (e->xbutton.subwindow == 0) return;
@@ -230,26 +130,12 @@ void button_press(XEvent *e) {
mouse = e->xbutton;
}
-/*
- On a mouse button release we simply unset the 'mouse' global
- as all of this mouse pointer nonsense is done.
-
- We also reset the current window's fullscreen state as it is
- no longer at 0,0+[screen_width]X[screen_height].
-*/
void button_release() {
for win if (c->w == mouse.subwindow) c->f = 0;
mouse.subwindow = 0;
}
-/*
- This function is called whenever a window is mapped to the
- screen or moved to another desktop.
-
- Memory is allocated for the new window and the current
- desktop's window list is updated.
-*/
void win_add(Window w) {
client *c, *t;
@@ -273,13 +159,6 @@ void win_add(Window w) {
ws_save(ws);
}
-/*
- This function is called whenever a window is destoyed
- or moved to another desktop.
-
- Memory is freed and the current desktop's window list
- is updated.
-*/
void win_del(Window w) {
for win if (c->w == w) {
if (!c->prev && !c->next) {
@@ -307,29 +186,10 @@ void win_del(Window w) {
}
}
-/*
- This function is called from a key binding to
- close the currently focused window.
-
- This differs from other window managers as we skip
- the questions and go straight to the killing of
- the window.
-
- When I want to close a window I'm not asking, I
- want the window closed and so it should immediately
- close.
-
- "Shoot first and don't ask questions later?.."
-*/
void win_kill() {
if (win_current() != root) XKillClient(d, cur);
}
-/*
- This function simply centers the window passed as
- an argument. If the argument is '0', use the
- currently focused window.
-*/
void win_center(const Arg arg) {
Window w = arg.w ? arg.w : win_current();
@@ -338,18 +198,6 @@ void win_center(const Arg arg) {
XMoveWindow(d, w, (sw - ww) / 2, (sh - wh) / 2);
}
-/*
- This function toggles the fullscreen state for the
- window passed as an argument.
-
- The window's data stucture holds an integer which
- is set to '0' for False and '1' for True.
-
- When a window is set to fullscreen it is simply
- resized to fit the screen and the prior size and
- positioning is stored so it can be restored when
- the window is un-fullscreened.
-*/
void win_fs() {
win_current();
@@ -363,18 +211,6 @@ void win_fs() {
}
}
-/*
- This function simply moves the focused window to
- the desired desktop.
-
- It firstly adds the window to the destination
- desktop's window list and secondly deletes it
- from the current desktop's window list.
-
- The window is then unmapped from the screen and
- the focus is shifted to the first window in the
- list.
-*/
void win_to_ws(const Arg arg) {
int tmp = ws;
win_current();
@@ -393,16 +229,6 @@ void win_to_ws(const Arg arg) {
if (list) win_focus(list->w);
}
-/*
- This function focuses the next window in the
- current desktop's window list.
-
- If the end of the window list is reached it
- wraps back around to the start of the list.
-
- The newly focused window is then raised to
- the top of the stack.
-*/
void win_next() {
win_current();
@@ -415,16 +241,6 @@ void win_next() {
}
}
-/*
- This function changes the focus to another desktop.
-
- To make this operation invisible the destination
- desktop's windows are mapped first and the previous
- desktop's windows are then unmapped afterwards.
-
- Finally, focus is shifted to the first window on the
- destination desktop's window list.
-*/
void ws_go(const Arg arg) {
int tmp = ws;
@@ -444,30 +260,15 @@ void ws_go(const Arg arg) {
if (list) win_focus(list->w);
}
-/*
- This function saves the current desktop's window list.
- Simple, nothing to see here.
-*/
void ws_save(int i) {
ws_list[i].list = list;
}
-/*
- This function restores a saved desktop's window list.
- Simple, nothing to see here.
-*/
void ws_sel(int i) {
list = ws_list[i].list;
ws = i;
}
-/*
- This function allows a window to request a size,
- position and other attributes.
-
- This is required so programs like Firefox or MPV
- are able to display and function correctly.
-*/
void configure_request(XEvent *e) {
XConfigureRequestEvent *ev = &e->xconfigurerequest;
@@ -481,17 +282,6 @@ void configure_request(XEvent *e) {
});
}
-/*
- This function is executed whenever a window is mapped to
- the screen.
-
- The window is centered, mapped to the screen, focused and
- finally added to the current desktop's window list.
-
- 'XSelectInput' is called to subscribe to various events
- related to the window. For example, this is used to get
- focus-follows-cursor to work.
-*/
void map_request(XEvent *e) {
Window w = e->xmaprequest.window;
@@ -505,10 +295,6 @@ void map_request(XEvent *e) {
win_add(w);
}
-/*
- This function is executed by keybindings to run the
- specified program. Simple enough.
-*/
void run(const Arg arg) {
if (fork()) return;
if (d) close(ConnectionNumber(d));
@@ -517,17 +303,6 @@ void run(const Arg arg) {
execvp((char*)arg.com[0], (char**)arg.com);
}
-/*
- Initialize the window manager by registering all
- keybindings, setting some globals and starting the
- event loop.
-
- There's no 'XCloseDisplay' or clean up as the only
- way to exit this window manager is to kill the process.
-
- This fires up Xorg's internal clean up which covers
- everything allocated and executed here. It's free!
-*/
int main(void) {
XEvent ev;